Production style without writing any scripts
This project guide is written based on Progression 3.0.7. Please note that, if you are using the other version, there may be some difference in the contents.
To proceed the guide smoothly, we will explain by assumption that uses the project data where the needed graphic data is included beforehand. Please download and use the following data.
Progression prepares "Scene Function" to produce the Web site easily. This is equivalent to page in HTML and as we cruise around the page of the HTML site, we cruise around the scene and refer the contents in Progression.
To handle the scene in Component style, please use the "Progression Scene Editor (Scene Editor)". Please select the "Progression Scene Editor" that exist in "Other panels" of "Window" of a screen upper toolbar and execute the Scene Editor.
Only the root scene is set in the initial state of Scene Editor. The root scene is an element that corresponds to top page or the homepage on the Web site. When creating contents, the site structure will be defined by setting the child scene below the root scene.
Then, let's make the scene structure. To make the child scene, please open scene menu by clicking the icon of the item that becomes a parents scene (root scene in case of this time) and click "Insert nested scene".
The made child scene can set the scene name by editing the text area just right of icon. Please set it like a left image this time.
Now the scene structure was made. However, nothing is changed at the actual screen because the scene is just a container. To make the screen, it is necessary to set the cast.
The cast is a setting of the symbol releted to the scene which wants to display. At first, let's set the cast of root scene. Open the "Scene menu" and select the "Insert Cast Item".
When the cast created, let's set the cast name to the text area right to the icon just like scene.Set to "IndexPage" this time.
After the cast setting is completed, reflect the setting to the FLA file. Please select "Export the Cast as symbol" of "Export" in the upper part of the panel, and write the movie clip symbol corresponding to the cast to the library of the FLA file.
The scene making is completed now. Please select "Save" of "File" in the upper part of the panel, and overwrite save the easycasting.xml in the deploy folder in the project made ahead.
Then, let's make displaying graphic for the movie clip symbol written ahead. First of all, please set the page_index.gr symbol which exists in the assets folder of the library inside the IndexPage symbol.
Please set the page_feature.gr symbol inside the FeaturePage symbol just the same and set the page_contact.gr symbol respectively inside the ContactPage symbol.
After the symbol was made, let's set the effect when displaying it. The component is used to set the effect. Please select "Components" of "Window" of a screen upper toolbar.
When open the component panel, let's confirm the component that exists in the "Progression Effects" group. To apply the effect to all symbols related as cast, drag & drop the component registered here. In that case, several effect components can be set at the same time※1.
At this time there are no instructions, so set your favorite component to the IndexPage symbol, FeaturePage symbol and ContactPage symbol.
Making the movie clip symbols are done.
At last, let's create the progress bar displayed during waiting to read the SWF file.
Close the index.fla which edited at previous section because we don't use this time. Please open preloader.fla instead.
When you open the preloader.fla, layer, frame and label are already set in the timeline.
Preloader component which do the read wait process is set to the component layer. This component does not need to edit so please remain as is.
Three label (the load label, the complete label, and the error label) has already been set to the label layer. This label is used when the Preloader component process the read operation and automatically animation is processed from load label to complete label according to the state of the file reading. In case some problem occurs during reading operation, it displays the error label.
This time, let's make the progress display with the bar type. Because animation is processed between the labels of two points mentioned above when wait reading, set the graphics with status of 0% read to the frame of load label and status with 100% read to the frame of complete label and setup the tween.
Because the progressArea.gr symbol and progressBar.gr symbol are prepared in assets folder of library for symbols to display, set these to the corresponding frame and set the width of the progressBar.gr symbol to 0% and setup the tween between two points.
That's all for making contents with Progression. Lastly, we'll show you how to publish contents.
This is the basic production method of the component style. Various functions are included in the component that was not able to be introduced this time, please use it for better contents production.